These effects are random, and often game-changing. You'll fill a corruption bar through various actions and once it reaches the top, entering the next area will trigger an unavoidable curse. The major and most interesting mechanic here is the use of curses, caused by corruption as you make your way through the temples. Captured on Nintendo Switch (Handheld/Undocked) The incentive to get stuck in and learn the systems is very much there. Aggression and skill-led play is encouraged by the fact that doing well reduces your cooldown a successful dodge removes one point, a successful parry two. It's more satisfying to get to grips with the blocking as it lends a nicely visceral feel to the combat which its contemporaries rather lack by comparison. Your foes are aggressive and you'll to learn how to deflect their attacks – you can't just dodge roll all over the place as it's on a cooldown, but it's not too punishing of one. Yes, it's all very familiar, but it's executed well. You dodge-roll, block and parry enemies and their attacks while striking back with your held weapon or ranged attack that has you hold the button until intersecting lines flash together, releasing at this time for a more damaging bolt. Corruption builds in you with every step - encourage or ignore it, but each powerful curse can be a double-edged sword.Basic motion is very familiar, though a little slow-paced. Battle through hordes of enemies in dark, cavernous passages filled with traps and secrets of all sorts - fire-spewing statues, explosives, hidden spikes, and worse.Ĭollect mystical Relics and an arsenal of weapons to make yourself unstoppable. Defy the malignant deities that linger in this place. Your greed will lead you to death, but that is not an escape. You seek untold riches, eternal life, divine powers - it leads to this accursed temple, a seemingly-infinite labyrinth of bottomless pits, deadly traps, and monsters.
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